I've done some research on how to write. I know how I will address the reader that will explain the game, what I should name the other participants and I know how I want to write in a non-gender specific way.What I want to achieve
is to explain how to present the game for the players. The game is so easy to learn so only after playing it once, another player can take the role as the GM and start playing with the other participants.What I also want to achieve
is to plant some basic ideas into the reader's mind:
- The game is all about being creative.
- It's a game that is a collaboration between all participants. No person is more important than another.
- You should acknowledge the others by praising what they do.
- You should inspire the others.
- You should create an creative environment where everyone is feeling free to contribute.
( - To answer Eero
in an earlier thread
: I want the game to use non-gender pronounce because it would be weird in a game that plant ideas, to plant ideas that's assigning different gender to different roles.)
I don't want to shove this up in my reader's face, but instead sneak it in and to make it an understanding. I will do this by introducing structures and exercises that the reader should use to present the game for the other players. In these structures, I will repeat the basic ideas of the game over and over again by either repeating them in text or by insinuating them.I'm aiming for a rulebook that is at most four pages long
. I've been looking at boardgames and how they explain the structures of the game. I don't know if this is a realistic goal, but I don't want to exceed this goal. I would preferably have two pages rather than four. I have this goal because I want a person to buy my game, bring it to some friends, open the package and start playing after an half hour of reading. Just like a boardgame.
NEXT UP: the headlines.If anyone wonders what I want out from this thread, I just want to tell that I just want my thoughts out in the air so I can organize them. I will probably write most part of the rulebook in this thread.