Let's talk about necessary hypocrisy in game play and hopefully theme too. If it helps you, I visualize it like completing an irregular circle.
I'll start it off with an example, okay?
So in Call of Cthulhu you need to find clues, and stay somewhat sane, but finding those clues drive you crazy.
Paranoia is full of these catch 22's. Chock full. It practically runs on hypocrisy.
What are some other examples?
In related news; I've fixed Dungeons & Dragons. After all these years, it's been done.
Okay, gold makes you into a gold-hoarding monster.