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Hituro

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  • As an aside, I can't help but be jealous of the groups for which a single session solidly gets through the 1st section of the Lost Mines. My group is still stuck (and soggy) at the cave entrance
  • You can take a leaf from the latest L5R maybe, and turn that Middle stance into a mental centring (in L5R it's centre stance) which gives you a bonus next action rather than the current one. It's a trade-off of a lesser bonus this round for a better…
  • Is MC just plain less of a sin in a one-shot than it would be in a campaign? I'd have said that MC is less of a sin in a prepared one-shot (like something you prepare for a con, which often demand a "plot summary" to advertise, thus making you have …
  • I think players are often working under the reasonable assumption that something interesting will happen during their gaming session, that their limited (and often precious) time, will not be wasted on descriptions of empty roads, uninteresting vill…
  • On the subject of highly irregular natural caves, remember that they don't conform to easily defined levels either. Passages curve up and down, cliffs and crevasses bisect spaces, and many areas are underwater (and not always with a clear hydraulic …
  • My goal is to get theoretical minimum #number of modifiers needed by building improvements from level straight into the ability scores. Then you're just rolling Ability Score+d20, which is my intent. Now this doesn't help much with simplifying situa…
  • Your ability roll has another property which you may (or may not) see as a feature, which is that most of the likelihood of success at higher DC's comes from the dice roll rather than the ability. You have abilities in the range 3-18 with an average…
  • Walterman, that is my reading too. But why are there Un-Ticks for Limitations on the status sheet in the book? I suspect there is some subtle way to end up with them normally, but I'll be damned if I can see it. Or ... as I said in email (hides) we …
  • Also, by the bye, I've lowered the cost of the PDF on my website to $3.00 for the next week or two, so if you don't have a copy you can get one here
  • Just to say (and I'm sorry it took me so long, I've not been around, but luckily Gregor Hutton caught me in the street), that I've seen Taylor's rule's summary sheet and it's a work of beauty. He's got it pretty much bang on and I hope he shows it a…
  • Mine arrived yesterday, I love it
  • I've run a couple of pokethulhu games and I enjoyed it as a recreation of Pokemon, it's much more Pokemon than Cthulhu for example despite the colour text, as long as you stick with the "Pokemon of the week" / "Exploration" / "GM introduces the Poke…
  • Posted By: AndyI too sometimes feel guilty about perpetrating the idea of these "what games are new/coming soon" threads as important milestones, but they're, I dunno, fun little things to keep track of. I treat them more like knowing the release sc…
  • What I'd like to see would be a resource for how to write good actual play, by which I mean actual play that both captures the enthusiasm of the table, and represents the story in progress (so that it is of use to the players while playing the game)…
  • Posted By: whiteknifeSounds cool. Also, that was one heck of a thread title, good job. Thanks, it was something someone said during the game
  • There is a short list of proprietary monsters that you cannot use because they are considered Product Identity. These appear to be the following beholder gauth carrion crawler displacer beast githyanki githzerai kuo-toa mind flayer slaad umber hu…
  • Posted By: Marshall Burns#4: THERE IS A BALM IN GILEAD In the settlement of Gilead, there is a particular species of tree, the resinous gum of which can be made into a healing balm of great restorative power. The trees, of which there are few, onl…
  • I have never used a wiki for my games, but I've been in a number of groups that had pre-wiki websites that were pretty much equivalent as sources of knowledge. These included campaign diaries, who's who lists, definitions of common terms, house rule…
  • Single-session games are okay, but they are like snacks. They often taste great, and you certainly remember them if they had something unusual going for them (a new player, a different system, a cool plot twist) but I couldn't live on them. After a …
  • Posted By: MarhaultIt saddens me to report thedeaths of Patrick McGoohan and Ricardo Montalban. [1] Ahhh Ricardo Montalban too! Now I need to watch the Prisoner and Wrath of Khan
    in ... Comment by Hituro January 2009
  • Hopefully this is not falling into the things we were told not to do in the OP, but I think that both the physical book and the game you play using it are products, and most likely separate products at that. For evidence of the separation (and prod…
  • Posted By: jedibunnyIf the designers were able to produce the advice on solving problems, then why didn't they solve the problems themselves in the first place? Because there is no such thing as a rule set which can answer all problems, it is a math…
  • Posted By: TomasHVMWhich leads me to this question: how can the new role-playing games purported by you and me make it to the mass-market? How can we, the new designers, be the constructive force supplying players with cool games to take them furthe…
  • Is it really the case that RPGs delve into the dark side when played by teens because that's what teens want to do, or because they attract those teens interested in the dark side through reputation, while repelling those who are not? After all a q…
  • I think there is something very interesting to be said about the idea that all games divvy up creative responsibility to some extent already, even if we don't always recognize it as such. There is a tendency for people to say "my game is like a tr…
  • Posted By: LudantoPosted By: komradebobLudanto: Doesn't that simply make "Fiat"= "Judgement calls we don't like"? Yeah, in practice I suppose it is, but that's pretty subjective. I like the idea suggested previously that in theory it's "judgement w…
  • Posted By: jedibunnyThe fact that there is no risk of losing the game seems to effectively nullify any effects of both using and not using AoO rules. Your decision to use them at all seems strange at this point. Okay, I know I'm going to regret biti…
  • Posted By: komradebobYou know, come to think of it, biased and influencable human judgement iswhyI play RPGs. YES! The point was made further up thread that games like Chess and Poker don't have these subjective and uncodified procedures where some…
  • The idea of putting up a web page with a PayPal button and mailing people who pay your PDF works, but only on the back of some other form of marketing that lets people know that your game exists, otherwise they won't be looking. PDF retail stores (…
  • Must ... have ... more ... reviews ...
  • At Monday night's GURPS game Dotta the Gypsy, traumatized not so long ago by an encounter with a sexual-sadist serial killer, has developed severe issues with men and intimacy. We all know that she needs to enjoy a good time with a man (sexual or ot…
  • I don't think I agree that there isn't any point in making rules that support or encourage customization, it's a matter of conveying the ethics of your rule set, the things you think should matter in your rules-space (like the oft repeated "combat i…
  • Posted By: BurrJoke genre. Not about making jokes, but about the sorts of stories that jokes imply. Bars with a constant stream of impossible characters who want free drinks. Husbands and wives wholoveto make each other miserable. A rabbi, a pri…
  • Posted By: Bret GillanWhere's my Pokemon RPG? I'm being totally serious. Pokethulhu .. seriously, satire aside it's a good Pokemon game
  • Posted By: AdamKn other words: after you're done with all history-themed games, you can do history gone fiction. Then you can do "history gone fiction a long time ago." (And you get bonus points if your history doesn't go fiction during fucking Worl…
  • Posted By: WolfeDoes this make my recommendation suspect? I don't think it does. I'd like to think I'm honest enough with myself and with everyone else that my recommendation is legitimate, completely aside from my secondary motivation. No I don't t…
  • I don't care about the relationship between the recommender and the designer, I care why they are making the recommendation. If you recommend your friend's game because it is great, or because it fits the topic, or because it perfectly fits my need…
  • So awesome! Fantastic!
  • Now if you can just do me one with 3d6 on it instead of a D20 my life will be complete Or if not provide a source file with layers so I could add D6's maybe?
  • If your reward cycle for avoiding and defeating evil-magic is all about public power and external reward (you get land, titles, castles, recognition, a place in the magic-hating imperial bureaucracy) then the obvious counterpoint is that learning ma…
  • Posted By: renatoram@David: yep, that's exactly the "Hero's Journey" that was mentioned in parentheses Ahhh ... makes sense now that you say it, but I didn't know what you meant
  • Posted By: Dan White2. Long-term campaigns. In running a long-term game (i've heard of 20 year campaigns! Several of mine have lasted 4 or 5 years) i suggest that to keep things interesting you need a barometer of some sort. I don't think it's a coi…
  • Oh no ... I've killed another thread with handicrafts!
  • [1] Victory City offers so many distopian game ideas "In the far distant future, perhaps 100 to 150 million years from now when 90% of the people in the U.S. are living in Victory Cities, the major portion of all crimes committed will be concentrate…
  • So can I ask again ... how can I contribute a game to your project, now that it's up and running?
  • Okay, these are L5R cards in the pictures, but I have done the same with Magic cards ... which is make them into furniture Now this doesn't hold a lot of weight (I keep a few books stacked on it normally) but it never fails to attract attentio…
  • My limited experience says that there are three main reasons why I personally might not choose to distribute my product through a well known channel. 1 : Lack of knowledge A simple one, sometimes the seller just doesn't know the market. I personal…
  • Okay so now I can repost All you people who merely store your games on IKEA products ... I laugh! I game *with* IKEA products ... witness my Changeling LARP hedge beast Little Sid the Slater
  • Great reviews, looking forward to the rest
  • Go and get a copy now ... it's beautiful and has an article on Solipsist ... what could go wrong. (Oh I hear it's got material for some game called 3:16 as well ... something biblical I think?)